As computing power and memory storage increases at what can only be called a ridiculous rate, we now have the ability to enjoy some of the most realistic and lifelike video games in existence. So, what are a handful of the most trending concepts and what can we expect to see in the not-so-distant future?
Franchises such as The Sims are a perfect example of this advancement. More than ever before, we can now create our very own avatars with a sense of realism that would have been fictional only a few years ago. This enables us to feel a very real attachment to our own characters. With such lifelike options, modern games seem to be breaching the barrier between reality and fantasy.
Gone are the days when we would know exactly what to expect from other characters within the game. Thanks in part to massive leaps forward in the arena of artificial intelligence, we can interact with players and embedded personalities in a truly lifelike manner. So, we never know what awaits us around the next corner! This is particularly the case in role-playing games such as World of Warcraft and others.
The Rise of the (Human?) Machines
Not only have graphics taken on a life of their own, but it seems as if the games themselves have progressed to the point where they represent a world within a world. Environments can change depending on the choices that we make. Characters appear as if they will jump out of the screen at any moment. Voices, expressions and reactions all mirror the human experience.
The Remote Experience
As the number of users who employ on-the-go technology such as the smartphone increases, more games can now be accessed while we are out and about. This will enable what was once a boring commute to the office to suddenly become stimulating and engaging. Thankfully, these platforms can support even the most advanced software and some even predict that remote game play may supersede traditional “static” experiences.
It seems as if the world of gaming is evolving every day. Created from humble roots over three decades ago, there may come a time when we will have difficulty determining the virtual world from our own lives!